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Buildings allow your villagers to:

  • Huts - Go to sleep or make a new baby (a.k.a. "Calling the Stork" - because Stork Feathers are the required resource used)
  • Kitchen - Get some food (the Kitchen is provided for you when you first land on the Island)
  • Science Station - Research science
  • Storehouses - Collect more resources
  • Shipyard and The Great Ark - Or even sail off the Island
  • Recycling Depot - Get rid all of useless items
  • Wonders - Give additional benefits.

Except for huts, you can build only one building of each kind on an island.

For more information on performing these Tasks and on associated Events, see the Tasks and Events pages.

Huts[]

There are three different types of huts: grass, leaf and straw (and each comes in two varieties: left-facing and right-facing). All huts do the same thing, allow villagers to sleep and the difference is merely decorative. A hut is also required for Tribe members to make a new baby (a.k.a. "Calling the Stork"). (See also the section on Calling the Stork on the Events page). Each hut you build (regardless of type) will give you 2 XP.

You do not need a separate hut for every tribe member; generally 5 or 6 huts are sufficient for a tribe of 30 adults (children do not use huts).

Grass Hut[]

Screen shot 2010-04-05 at 6.52.58 AM
Building Requirements
10 Wood

10 Rock


So this is the cheapest.

Leaf Hut[]

Leaf Hut
Building Requirements
10 Wood

10 Rock

33 Shells


Straw Hut[]

Straw Hut
Building Requirements
10 Wood

10 Rock

4 Straw


Storehouses[]

There are also three different types of Storehouses. Without storehouses, your tribe can only store 100 wood, 100 rock and 100 food. Building and upgrading storehouses will allow additional storage of the materials, which is required, in some cases, for advancement.

Food Storehouse[]

Food
Building Building
Requirements
XP for
Building
Capacity
Food Storehouse Architecture

20 Wood

20 Rock

30 Shells

4 XP 500 Food
Upgrade 1 300 Wood

300 Rock

10 XP 1,000 Food
Upgrade 2 750 Wood

750 Rock

10 XP 2,000 Food
Upgrade 3 1,500 Wood

1,500 Rock

10 XP 5,000 Food
Upgrade 4 5,000 Wood

5,000 Rock

10 XP 10,000 Food



Rock Storehouse[]

Rock
Building Building
Requirements
XP for
Building
Capacity
Rock Storehouse Architecture

20 Wood

20 Rock

30 Shells

4 XP 500 Rock
Upgrade 1 300 Wood

300 Rock

10 XP 1,000 Rock
Upgrade 2 750 Wood

750 Rock

10 XP 2,000 Rock
Upgrade 3 1,500 Wood

1,500 Rock

10 XP 5,000 Rock
Upgrade 4 5,000 Wood

5,000 Rock

10 XP 10,000 Rock


Wood Storehouse[]

Wood
Building Building
Requirements
XP for
Building
Capacity
Wood Storehouse Architecture

20 Wood

20 Rock

30 Shells

4 XP 500 Wood
Upgrade 1 300 Wood

300 Rock

10 XP 1,000 Wood
Upgrade 2 750 Wood

750 Rock

10 XP 2,000 Wood
Upgrade 3 1,500 Wood

1,500 Rock

10 XP 5,000 Wood
Upgrade 4 5,000 Wood

5,000 Rock

10 XP 10,000 Wood


Science Station[]

This allows your tribesmen to research and gain Science Points that go towards further developing the tribe. This can also be upgraded to allow further storage of Science Points.


Screen shot 2010-04-04 at 5.58.11 PM
Building Building
Requirements
XP for
Building
Capacity
Science Station 15 Wood

15 Rock

3 XP 10,000
Upgrade 1 100 Wood

100 Rock

10 XP 200,000
Upgrade 2 300 Wood

300 Rock

10 XP 1,000,000
Upgrade 3 2,500 Wood

2,500 Rock

10 XP 20,000,000
Upgrade 4 10,000 Wood

10,000 Rock

10 XP 100,000,000

Shipyard[]

The shipyard is required so that you can begin construction on the Great Ark. The Shipyard can be placed either on sand or grass.

Note: once you start building the Great Ark, you don't need the shipyard anymore. So you can demolish it, even if the Ark is not finished.

Shipyard
Building
Requirements
Player Level 10

Architecture 2

5,000 Rock

5,000 Wood

50 Straw

100 Shells


The Great Ark[]

The Great Ark, once built, allows your tribe to sail to another Island. The Ark can be placed anywhere.

Ark
Building
Requirements
Shipyard

Level 5 Tribal Elder

Architecture 2

10,000 Rock

10,000 Wood

100 Straw

250 Shells

100 Stardust

25 Moondust


Recycling Depot[]

This allow you to recycle your unused items for Recycle Points to earn you additional rewards! This can also be upgraded.


RecyclingDepot

You can't recycle the clothes worn by a tribesperson, but you can recycle decorations placed on the island.

Recycle points Recycle points can be redeemed for chests (or even silver barrels, if you have 3 raw silks).

Recycle points (like science points) are shared between islands, if you have multiple islands.

The rarer an item is, the more recycle points you get, when you recycle this item.

Rarity Points
Common 1
Uncommon 2
Rare 4
Scarce 8
Legendary 12
Exclusive 25

When you recycle a dyed item or an item with a gem on it, the recycle points add up. E.g. recycling a common cloth (1 point) dyed with a scarce dye (8 points) and having a legendary gem (12 points) will give you 1+8+12=21 recycle points.

Clothhint

When you hover your mouse over a cloth, a pop up hint will tell you what dye and what gem were used on it.



Upgrades[]

The higher the level, the less recycle points a reward costs (20 points per level for normal chests, and 40 points per level for silver chests).

The higher the level, the more chances you will have to receive a lodestone. But, even at level 6, expect only a few lodestones (say 5) per 1,000 items recycled.

The higher the level, the more time you will need to complete the upgrade (up to -- at level 7 -- 76 hours for a team of 4 builders with 100 physical strength and 20 building skills). As you can't use the recycling depot, while it is upgraded, plan accordingly ;)

Building Building
Requirements
Redeem Recycle Points Building Time (*)
Recycling Depot

100 Wood

100 Rock

normal chest (base price: 100 points) 1 minute or 1 moondust
Level 2

Architecture 1

100 Straw

silver chest (base price: 240 points) 45mn
Level 3

Architecture 2

300 Shell

20 points discount on

normal chest (now 80 points)

2h
Level 4

Architecture 3

300 Cotton

40 points discount on

silver chest (now 200 points)

5h
Level 5 100 Guano

40 points discount on

normal chest (now 60 points)

12h
Level 6 50 Golden Relics

80 points discount on

silver Chest (now 160 points)

20h
Level 7 3 Raw Silk (**) Silver Barrel (300 points) 76h

(*) For a team of 4 perfect builders (100 physical strength and at least 20 in building skill.) The actual time may be less (put the whole tribe on build and leave the island) or more.

(**) Raw silk is found in crates, or barrels, but it is very rare (expect 1 raw silk every 5,000 crates.) You can buy it too at the pearl shop, but it is very expensive (25 pearls). Dyed silk will not work.

Note: If you have multiple islands,it makes sense to build one recycling depot on each island, as recycle points are shared. But only upgrade depots on islands, you will stay on permanently, as you will have to rebuild the depot on each new island and the upgrade requirements are steep.

How tiny is tiny?[]

Recycling 10,000 single suspenders into different levels recycling depot (March 2011, v0.1.120 of the game) gave the following results:

Level # % comment
1 2 0.02%
2 10 0.10%
3 7 0.07% less than level 2: bad luck :(
4 26 0.26%
5 14 0.14% less than level 4: bad luck :(
6 40 0.40%
7 58 0.58%

Wonders[]

Wonders were introduced on March 1, 2010 (v0.1.118), and require Masonry (basic, Level 2, and Level 3 were introduced under Sciences).

Details of each of the various wonders can be located on the Wonders page.

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